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Click on Blender.app's icon to highlight it, then Cmd C to copy it. In your Applications folder, select both Blender.app and your new custom app, then press Cmd I to Get Info.
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If you don't like the default robot icon, you can give your app a custom icon using Finder's Info window. Then in Finder you can drag it to your Dock.Ĩ (Optional).
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Run python script automator mac update#
) and update regularly (as you should), then it might make more sense to create an alias in your Applications folder of. Note: If you have multiple versions of Blender in your Applications folder (Blender 2.79b.app, Blender 2.9.app, Blender 2.92.app.Example: open /Applications/Blender\ 2.9.app/Contents/MacOS/Blender Inside Automator, in the Run Shell Script text field, type open then space, then paste in the file path. For me it is /Applications/Blender\ 2.9.app/Contents/MacOS/Blender, for example.Ĭopy that file path. Inside the Contents, navigate to /Contents/MacOS/Blenderĭrag this Blender file onto your Terminal window and Terminal will show you the file path. Right click on the app and choose Show Package Contents. In Finder, locate Blender.app (it is probably in your Applications folder). Type "run" in the variables search field, and drag Run Shell Script to the right part of the workspace.Launch Automator (it is in your Mac's Applications folder) and launch Terminal (it is in Applications/Utilities). If you want to be able to launch it like any other application, the simplest way is to do this: This app can then be simply dragged to the launch bar for convenience. Refer to the following to make an actual clickable App using the Automator. Set openCmd to "open -n -W -a /Applications/Utilities/Terminal.app/Contents/MacOS/Terminal -args " It will persist after Blender and the terminal window are closed with CMD-W *) (* This command will open a Terminal app that should be closed with CMD-Q otherwise Note: tested on MacOS High Sierra 10.13.3 only: set blenderAppPath to "/Applications/Blender/blender.app/Contents/MacOS/blender"
Run python script automator mac install#
Not the ones prior to it.The only way to see the Blender console and thus the script output is to launch Blender from a terminal using the full path to the executable: "/Applications/Blender/blender.app/Contents/MacOS/blender"Īll script output will appear in the terminal only.įollowing comment and since I hate to install yet another App, here is the AppleScript to automatically start a Blender with its Terminal window. In another forum I learnt that 3.9.1 is the python supported for Monterey. Make: *** No targets specified and no makefile found. noĬonfigure: error: Unexpected output of 'arch' on OSX noĬhecking whether pthread_key_t is compatible with int. Results logged to /var/folders/3f/l881d_r17qj_2q0kt5_6ll9h0000gn/T/Ĭhecking whether to enable large file support. However, when I used brew install for all packages including pyenv, pyenv-virtualenv - I was able to have multiple python virtual environments on 2.7.18, 3.9.9 on latest Monterey using M1 silicon 14" pro.įor default Python 3.8.9, I am seeing build errors for pyenv install 3.8.9 command: pyenv install 3.8.9īUILD FAILED (OS X 12.0.1 using python-build 20180424) An update on /intro-to-pyenv/ I had issues with pyenchant not being able to find enchant C library when I used pyenv installer as suggested in this link.